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Sunday, November 17, 2013

CPNext, benefits by Spikehike

Hello penguins, recently Spike Hike has given Trainman1405 a lot of information about CPNext. Trainman has posted this on his website, Club Penguin Memoires. You can view the original post here: 

http://ow.ly/27Blyy

Basically CPNext allows you to play Club Penguin by assorted groups rather then servers. It will allow you to be with the people you hang out with the most after study. This will also allow you to jump to a friend along with mascots being public. This is indeed the result of server jumping. As many people do not like this idea, here is what Spike Hike said are the benefits:

“1) We can better cluster the community together so the CP world doesn’t feel so empty. There may be places where the audience wants it to feel more empty and we can adjust that, but in general, the CP world will feel more alive more of the time.

2) Its way more efficient on the server side. Not necessarily a benefit you will see but way easier to manage for us which means we can spend more time on content instead of server maintenance.

3) We will be able to group people over time based on things we know about them. We would like to find ways, for example, to group you with your friends automatically without even having to teleport but we could group based on other things too.

4) We can serve you different versions of CP rooms based on the “mode” you are in. Imagine Operation Hot Sauce style missions that happen in the CP world. We can make those permanently available down the road. But the trick to those missions is that they are social. You want to be in the room with other agents. But people who are not in mission mode want to be in the regular version of the room. No problem. We can group you with other agents and give everyone else the regular room. That’s just one example but there is a lot we can do here.

5) We could – theoretically so I am NOT announcing this here, its just an example – let you take over your own version of any room in CP and throw a party in it. You might also be able to decorate that room with your iggy items. Your friends could access that special party version of the room while everyone else gets the normal one.

6) We can make the CP world infinitely large. Imagine that as you play CP, you discover more rooms that you can go to and they unlock on the map. So for noobs the experience is really simple, but for rares the world is really big so you never get bored and there’s always something new to explore. The problem with this in “Classic CP” is that we can’t add more rooms anymore because they are always empty. Spreading out the audience more across empty rooms doesn’t help the community, it hurts it. Now we can have more rooms and more to do but group people in ways that keeps the community together – across space and time in the game.

7) We won’t have to take the world down to launch parties and A LOT fewer overall bugs.

8) In the future we will be able to distribute these server rooms around the world so we can put the servers close to our users in each country and make the overall performance a lot faster. Today everyone is playing out of Las Vegas, so people in the US get a fast connection while kids in other countries get a slower one. We want the whole world to be really fast!”

If you ask me I dislike this idea, mascots are now a challenge to meet, with CPNext you'll be able to teleport without even being their friend, it'll also make many sites sink (possible this one) because they get most of their traffic thanks to traffic

If you dislike this idea, like me, please trend #StopCPNext on twitter so that Spike Hike decides to cancel this.

If you like this idea, please trend #TeamCPNext on twitter so that SpikeHike does not decide to cancel this;

Or let us know on a comment below! 

—Ogaitnasm 


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